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Unity's move to charge per game install sparks developer criticism

Unity's move to charge per game install sparks developer criticism

Game engine Unity has announced their plan to implement a monthly "Runtime Fee" for game installs, effective Jan 1, 2024. This would mean that developers are required to pay based on - among other things - how many times their game is installed, including for instances like free Game Pass installs, or even people reinstalling. Catastrophically stupid.